One of my mobile project config looks like this, how can I get the current userAgent and append string to it?
{
name: "mobile",
use: {
browserName: "chromium",
isMobile: true,
userAgent: `${userAgent} appendString`,
},
},
I did some research but most of people are using DeviceDescriptor
and easy to get it but that's not my case.
https://github.com/microsoft/playwright/issues/12199
This thread is trying to answer question "How can I get the current userAgent and append string to it in my mobile project configuration?"
If you're using fixtures then you can override user agent fixture, this is for example:
userAgent: async ({ viewport, defaultBrowserType }, use) => {
const isDesktopViewport = JSON.stringify(viewport) === JSON.stringify(viewports.desktop)
const mobileUserAgent =
defaultBrowserType === 'chromium'
? devices['Galaxy S8'].userAgent
: devices['iPhone 12 Pro'].userAgent
const desktopUserAgent =
defaultBrowserType === 'chromium'
? devices['Desktop Chrome'].userAgent
: devices['Desktop Safari'].userAgent
const userAgent = isDesktopViewport
? `${desktopUserAgent} append whatever`
: `${mobileUserAgent} append whatever`
await use(userAgent)
},
Related Ask AI answer for "How do I modify the user agent in Playwright's AndroidDevice class?".
First, let's import the necessary modules and initialize a new instance of the AndroidDevice class. We'll use the 'Galaxy S9' as an example.
import { android } from '@playwright/test';
const device = await android.devices['Galaxy S9'];
Next, let's get the current user agent. The userAgent
property returns a promise that resolves to a string representing the current user agent of the emulated device.
const userAgent = await device.userAgent();
Now, let's append a string to the user agent. You can do this by concatenating your desired string to the user agent.
const modifiedUserAgent = `${userAgent} MyCustomString`;
That's it! You've successfully modified the user agent. You can now use this modified user agent in your mobile project configuration as needed.
Remember, this guide is based on the AndroidDevice class in Playwright. If your mobile project or framework has additional requirements or constraints, you might need to adjust this process accordingly.
For more insights on Playwright, check out our blog post on Playwright Mobile App Testing for Android: A Comprehensive Guide.
Rayrun is a community for QA engineers. I am constantly looking for new ways to add value to people learning Playwright and other browser automation frameworks. If you have feedback, email [email protected].