I had with migrate my Js code using playwright package to golang code using playwright-go,but i am facing issue with few parts of code
Js code::"// Click [placeholder="Last Name"]
await page
.locator(//input[@id='lastName-input']
)
.waitFor({ state: "visible" });
await page.locator(//input[@id='lastName-input']
).click();
await page.locator(//input[@id='lastName-input']
).fill("Rector");
"
my go code with a error in waitforloadstate method "// Click [placeholder=="Last Name"]
if _, err := page.Locator(//input[@id='lastName-input']
).WaitForLoadState({
state: "visible",
});
if err := page.Locator(`//input[@id='lastName-input']`).Click(); err != nil {
log.Fatalf("could not click last name input: %v", err)
}
// Fill [placeholder="Last Name"]
if err = page.Locator(`//input[@id='lastName-input']`).Fill("Rector"); err != nil {
log.Fatalf("could not fill last name input: %v", err)
}"
can someone please help,really appreicated thanks
This thread is trying to answer question "How can I resolve the issue with the waitForLoadState method in my Golang code while migrating from JavaScript using playwright?"
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